Create your cities from a large set of customizable buildings, manage various production chains, negotiate with neighboring towns to trade, define taxes and policies, and watch as Ostriv’s world reacts to your decisions in a natural way.
– detailed economic simulation and human behavior
They can also resort to violence and crime when their needs are not fulfilled.
You will need to influence your city by means of setting prices, taxes and various policies. Each decision will certainly lead to some reaction of the society.
– unrestricted building placement
– roads modeling
– dynamic seasons change
– a unique visual style inspired by Ukrainian architecture and way of life
Screenshots of current state of the game. To be updated as the development goes on.
My name is Yevheniy and I came to this world to create the best city-building experience I can and some other stuff. I live in Kharkiv, Ukraine and developing Ostriv alone on my spare time since 2014. This site is online since October 2016 and you are still welcome here!
You can talk to me by this email: firstname.lastname@example.org
The game is currently in a phase of closed gameplay testing. Based on that, I’m going to improve it up to the state when I won’t be ashamed of releasing my development build to the public via this website. Thereafter, I will release updates, adding all the planned features and making corrections based on your feedback. My current estimate for Alpha 1 is September or October. The initial release will target Microsoft Windows OS, with Linux and Mac planned after that. Follow the news on my dev blog, Facebook, Twitter for more information! Also follow my Steam Greenlight page