Alpha 5 patch 9 hotfix 1

Added/changed: The game will now automatically increase UI scale on higher screen resolutions (if not set manually) Trade screen will now highlight resources which you have in exports stock Added…

Alpha 5 patch 9

Added/changed: Hay dryers are now sensitive to grass trampling around them New building: single cart parking Can now exclusively link a cart parking to a specific building Updated help page…

Alpha 5 patch 8 hotfix 7

This time while we’re working on the next big update (Alpha 6) we are releasing these more frequent smaller updates. Although it takes more time overall, hopefully, it’ll make the…

Alpha 5 patch 8 hotfix 6

Added/changed: Added a “Search by name” feature to quickly search for a specific building Can also search buildings by resources they produce Or by both Or simply check for new…

Alpha 5 patch 8 hotfix 5

Added/changed: Made easier to watch the messengers visiting time Added “Сrops” overlay for easier crop rotation setup Stone storage will now default to “None” when just built Fixed: Underage orphans…

Alpha 5 patch 8 hotfix 4

Added/changed: Can now choose which messages to show on the main screen Slightly increased milk output of cows and sheep Warehouses will not take resources from granaries anymore to avoid…

Alpha 5 patch 8 hotfix 3

Added/changed: Number of vehicles to repair is now added to number of orders in queue for carpentery and boatyard Added a cart model for beer and mead The game will…

Alpha 5 patch 8 hotfix 2

Added/changed: Added a carry model and animation for beer and mead Optimized calculations on building demolish Fixed: Rowhouse stores didn’t count as market availability in migration status Remarried couples had…

Alpha 5 patch 8

Added/changed: Can now relocate the town hall to another building and demolish it “Take from other granaries/warehouses” can now be set for each resource separately Added additional help tips on…