Alpha 5 patch 9 hotfix 29
Fixed: Could flip iron ore mine leading to issues New rowhouses without store didn’t build properly (will need to restart construction) People stopped buying salt and flour Minor UI corrections
Fixed: Could flip iron ore mine leading to issues New rowhouses without store didn’t build properly (will need to restart construction) People stopped buying salt and flour Minor UI corrections
Added/changed: The game is now set on pause if user logged out or some other system events happened Arcaded rowhouses can now be build either with a store or extra…
Gonna talk a bit about Alpha 6 development and things which make it longer than expected (once again). One of the new features is about making resource consumption much more…
Another feature we’re testing before Alpha 6 is repayable loans. You can still take an unlimited number of loans, but at least it gives you some idea of how much…
Alpha 6 is so big, its features are spilling into hotfixes. I think it makes sense to polish out some of the less exciting features with the community before Alpha…
Added/changed: Added “Replant automatically” feature to reforestation areas Fixed: Building placement verification didn’t work properly for some buildings on the edge of the map Windows 7 start up issues (for…
Added/changed: Optimized some of the previous optimizations Fixed: Some latest changes prevented the game from starting on Windows 7 Navigational issues around orchards and hopyards
Added/changed: Limeworks workers will now prioritize removing a small remainder of quicklime from the kiln Fixed: Planted trees could have some navigation problems Field lost its link to a farm…
Fixed: Various problems with removing trees for construction
Fixed: Pausing construction led to some resource delivery issues Pausing construction or changing priority in the end of the queue could lead to builders needlessly return their deliveries Made some…