Apart from this nice little update we have an ETA for Alpha 6 which will be baking until around late January. Here’s what we’ve got for now:
Added/changed:
- Weavery can now also produce threads
- Fishing boats will now require fishing nets (produced in the fishing dock from threads). Older saves will get a free net for every fishing boat
- Slaughtering sheep will now also produce tallow
- Slightly reduced the amount of tallow from cows
- Added an option to mute sounds on lost focus
- Increased fishing dock catch
Fixed:
- Supply source adding mode didn’t cancel properly
- Citizens tended to buy more non-food items than they actually wanted
- Crash in a very specific case
- Couldn’t use “move resources” from Lime kiln and Stone mining camp
- Borderless window mode didn’t work properly
- There were some cases of fishing boats traveling too far