Alpha 5 patch 9 hotfix 58

This update introduces a new little building which may become useful in later game. Let me know what you think about this kind of specialized market stalls when you try it.

Added/changed:

  • Minor UI improvements
  • New building: Firewood stall

  • Added a few more personal log entry types
  • Local market info overlay now excludes reserved resources (more informative this way)

Fixed:

  • Some textures were missing in the last update
  • Barber’s kids could still secretly work there after marrying a widow/er
  • Could demolish cart parking with carts still in it (regression a few updates ago)
  • A small memory leak
  • Water platforms falsely reported blocked entrance in some cases

Thanks for reading. As a bonus for those who reached this far, here’s a bunch free-form farm fields from the upcoming Alpha 6: