Added/changed:
- Can now relocate the town hall to another building and demolish it
- “Take from other granaries/warehouses” can now be set for each resource separately
- Added additional help tips on the start of the game
- Can now hire managers at stables and cowsheds to replace dead draft animals
- Another brick fence model
- Some widows/widowers will now remarry. Orphans who has grown up should now also marry properly
- Iron ore can now only be stored in a stone storage
- Added a personal log entry for parent’s death
- Added a slight variation to rowhouse colors
- Optimized pathfinding
- Added some additional info in some help pages
- Slightly changed rowhouse floor height to better fit to human proportions
- Can now import limestone
- Reduced the game startup time
- Optimized grass trampling
- Optimized plough rendering
- Optimized citizen decision updates
- Optimized model scaling
- Optimized chicks rendering
- Optimized info overlays rendering performance
- Slightly optimized memory usage on trees
Fixed:
- Tents had a relocate button which they didn’t need
- Settings utility didn’t start recently
- Some resources were not selectable in “Find resource”
- Citizens could get stuck in endless labor cycle while trying to move out
- Replaced plough ox inherited its skin from a dead one
- Fishing boat animation didn’t work in the latest update
- Wooden logs had storage space
- “Allow chopping trees” didn’t reset on replanting the area
- Other minor fixes