Alpha 5 patch 9 hotfix 25

Alpha 6 is so big, its features are spilling into hotfixes.
I think it makes sense to polish out some of the less exciting features with the community before Alpha 6 arrives and brings new players.

Added/changed:

  • Building categories are now separating food and non-food production

  • Added the trade limits window, which allows more control of what stays in town and what goes for export

  • Added a help page about trade limits

Fixed:

  • Crash on save in some cases
  • Could put graves too close to water leading to navigation problems
  • People could forget about their dead relatives graves after loading a save