Added/changed:
- Now notifying if some buildings used warehouse as supply source when linking to a building
- Now removing warehouse from supply sources if linked to one building
- Edited some help pages
- Improved rowhouse LOD models
- Slightly reduced livestock water need when on pasture (60% instead of 80%)
- A small optimization (up to 5% on big towns)
Fixed:
- “On hold” didn’t show on empty houses
- Pigsty trade delivery could get stuck after loading save
- “Protect” check didn’t save for horses
- Wrong number of male/female horses in trade deal window