Alpha 5 patch 9 hotfix 42
This update has significantly reworked how fields work. Support for winter crops has been added, while also changing the behavior of regular crops to be more realistic. Plowing will now…
This update has significantly reworked how fields work. Support for winter crops has been added, while also changing the behavior of regular crops to be more realistic. Plowing will now…
Fixed: Citizens could stop buying clothes and shoes if market price is higher Mayor forgot who he is (on new game start)
Fixed: Crash on tavern demolition in some cases Trade wagons could get stuck just before entering the town
Fixed: Potatoes were harvested into Alpha 6 Flax didn’t spend on textile
Added/changed: Improved a model of bricks in a wagon Updated sheep farm help Trade wagons and boats are now showing where they’re from in properties Workers and vacancies overlay now…
Fixed: Couldn’t destroy resource if the amount is
Fixed: Slaughtering horses wasn’t very productive Cartwright had troubles with draft animals Distilling couldn’t start Someone messed up glass recipies so everything became glassware
Fixed: Slaughterhouses didn’t salt stuff Slaughtering sheep wasn’t very productive Production limits weren’t always respected
This update contains some invisible work to make all production more unified and data-driven, so it will later be much easier to implement modding of custom production buildings. But as…
Fixed: Crash on town hall completion