Alpha 5 patch 9 hotfix 23

Added/changed: Added “Replant automatically” feature to reforestation areas Fixed: Building placement verification didn’t work properly for some buildings on the edge of the map Windows 7 start up issues (for…

Alpha 5 patch 9 hotfix 22

Added/changed: Optimized some of the previous optimizations Fixed: Some latest changes prevented the game from starting on Windows 7 Navigational issues around orchards and hopyards

Alpha 5 patch 9 hotfix 21

Added/changed: Limeworks workers will now prioritize removing a small remainder of quicklime from the kiln Fixed: Planted trees could have some navigation problems Field lost its link to a farm…

Alpha 5 patch 9 hotfix 19

Fixed: Pausing construction led to some resource delivery issues Pausing construction or changing priority in the end of the queue could lead to builders needlessly return their deliveries Made some…

Alpha 5 patch 9 hotfix 18

Added/changed: Optimized emptying buildings in later game Fixed: Trading dock was unfairly blocked in some cases Fences could ask to chop trees Some animals could secretely starve to death even…

Alpha 5 patch 9 hotfix 17

Added/changed: Stone deposits are now allowed to be blocked (also solves the problem with bridge demolishing and bugged old saves) Fixed: Brewery hop kiln cowl turned to the wrong wind…

Alpha 5 patch 9 hotfix 16

Added/changed: A few performance optimizations Fixed: Unfair self-blocking of other building when building a smeltery or fulling mill Minor UI corrections A mysterious crash Double everything on a field built…

Alpha 5 patch 9 hotfix 15

Added/changed: Increased threads production speed Fixed: A case of unfair self-blocking of customized-form rowhouse Crash and damaged autosave after placing trading post/dock