Alpha 5 patch 9 hotfix 17
Added/changed: Stone deposits are now allowed to be blocked (also solves the problem with bridge demolishing and bugged old saves) Fixed: Brewery hop kiln cowl turned to the wrong wind…
Added/changed: Stone deposits are now allowed to be blocked (also solves the problem with bridge demolishing and bugged old saves) Fixed: Brewery hop kiln cowl turned to the wrong wind…
Added/changed: A few performance optimizations Fixed: Unfair self-blocking of other building when building a smeltery or fulling mill Minor UI corrections A mysterious crash Double everything on a field built…
Added/changed: Increased threads production speed Fixed: A case of unfair self-blocking of customized-form rowhouse Crash and damaged autosave after placing trading post/dock
Added/changed: Increased the time trade wagons will wait to get loaded/unloaded Fixed: Fields could block if entrance rotation key used
Added/changed: Added some info in Supply options help page Added a help tip about fishing dock supply options Fixed: Unfair blocked fenceless village houses in certain conditions Had problems with…
Added/changed: Added a button in blocked buildings to check again after the removal of obstruction (or updating the game from hotfix 11) Added lines pointing to blocked buildings when selected…
This is actually a huge update, but you probably won’t notice it. There’s this thing I estimated to finish in 5 days, but it took 3 weeks instead. There is…
Fixed: Hay barracks and stone storages didn’t work in the last version
Added/changed: Slightly rebalanced how multiple forestries distribute planting jobs between them Optimized performance on idle cart search Optimized performance on granary supply to markets Optimized citizen shopping performance Optimized performance…
Fixed: Crash on placing starting camp