Alpha 5 patch 2

Added/changed: New building: rowhouse corner Added a number of sick citizens in stats Added a message when someone is injured or got flu Can now build rowhouses on slightly steeper…

Alpha 5 patch 1 hotfix 2

Added/changed: Can now hire 1 more carpenter per building A few small optimizations for late game People now tend to spend less money on barber services Fixed: Crash on loading…

Alpha 5 patch 1

Added/changed: A couple of slight optimizations New building: stone storage (can store stone, limestone or iron ore) Now showing a notification if animal feed supply is low Warehouses now have…

Alpha 5 hotfix 5

Added/changed: Added animations for ploughing and grass mowing Now showing a number of people looking for job in stats Charcoal piles will now be emptied from leftover charcoal Some people…

Alpha 5 hotfix 4

Added/changed: Can now paint trees to be protected Expanded some help texts Citizens will now also use carts from far away if can’t find close one for too long Can…

Alpha 5 hotfix 3

Added/changed: Minor UI changes Added help for iron ore mine Hops will now expire if not harvested before winter Fixed: A bug with vehicles count in stats (leading to performance…

Alpha 5 hotfix 2

Added/changed: Improved metal parts supply to carpentery Rebalanced clothes/shoes buying on low budget Added “low-quality” water status for wells Fixed: Boats and wagons repairs stopped in some cases Marked trees…

Alpha 5 hotfix 1

A traditional post-release hotfix is out! Added/changed: Blacksmith will now take the remaining charcoal from nearby piles if no other work Fixed: Sunflowers didn’t look good Crash after placing trees…