Added/changed:
- Added a check to “Allow chopping trees” in reforestation area (will be protected otherwise)
- Added new UI scale option: 250%
- Added buttons in building panel to quickly search similar buildings
- Can now specify builders wage in town hall
- Can now hire counselors in town hall to manage seasonal hiring
- Added new options to hire depending on season
- Added notification when field nutrients are low
- Can now disable snapping while creating fences
- Added a help text for cart parking
Fixed:
- Couldn’t assign mouse side buttons for anything
- Could build on map entry point, leading to unexpected results
- Crash when emptying a farm during harvest
- Traders could buy more than we wanted to sell
- Hay in a barrack became invisible in some cases
- Could build fences outside map bounds
- Some bridges didn’t make the other side accessible
- Bridge preview showed wrong calculation of resources