Alpha 5 hotfix 4
Added/changed: Can now paint trees to be protected Expanded some help texts Citizens will now also use carts from far away if can’t find close one for too long Can…
Added/changed: Can now paint trees to be protected Expanded some help texts Citizens will now also use carts from far away if can’t find close one for too long Can…
Added/changed: Minor UI changes Added help for iron ore mine Hops will now expire if not harvested before winter Fixed: A bug with vehicles count in stats (leading to performance…
Added/changed: Improved metal parts supply to carpentery Rebalanced clothes/shoes buying on low budget Added “low-quality” water status for wells Fixed: Boats and wagons repairs stopped in some cases Marked trees…
A traditional post-release hotfix is out! Added/changed: Blacksmith will now take the remaining charcoal from nearby piles if no other work Fixed: Sunflowers didn’t look good Crash after placing trees…
Hi everyone! Yevhen here, reporting on our achievements through the last year. Some may ask how come we can still pull out updates while our homes are being razed to…
I know you’re getting nervous when there’s no news, but Ostriv is all about being chill and relaxed. Our goal has always been to make the best city building game…
So this is decided: the next update will be Alpha 5 and it’s gonna be huge. Please don’t expect it too soon, as the war sure has some negative impact…
Added/changed: Messenger notifications moved to the left of the screen Now showing the type of batch being tanned in the tannery (Leather or Sheepskin) Now showing fruit on bush plants…
Added/changed: Slightly slowed down the shoes production Now showing a reminder over a house put on hold Can now enable/disable seasonal hiring per building (also fixes some problems with “Apply…
Added/changed: Added a message when a new couple have married “Take from other granaries/warehouses” checkbox now avoids cyclic deliveries The list of resources now divides to columns if too long…