Alpha 5 released!
Hi everyone! Yevhen here, reporting on our achievements through the last year. Some may ask how come we can still pull out updates while our homes are being razed to…
Hi everyone! Yevhen here, reporting on our achievements through the last year. Some may ask how come we can still pull out updates while our homes are being razed to…
I know you’re getting nervous when there’s no news, but Ostriv is all about being chill and relaxed. Our goal has always been to make the best city building game…
So this is decided: the next update will be Alpha 5 and it’s gonna be huge. Please don’t expect it too soon, as the war sure has some negative impact…
Added/changed: Messenger notifications moved to the left of the screen Now showing the type of batch being tanned in the tannery (Leather or Sheepskin) Now showing fruit on bush plants…
Added/changed: Slightly slowed down the shoes production Now showing a reminder over a house put on hold Can now enable/disable seasonal hiring per building (also fixes some problems with “Apply…
Added/changed: Added a message when a new couple have married “Take from other granaries/warehouses” checkbox now avoids cyclic deliveries The list of resources now divides to columns if too long…
Fixed: Foresters didn’t mind chopping down orchard trees Barley has been mistakingly put to the list of human-edible foods A bug after demolishing building leading to various crashes and weirdnesses…
As we’re working towards a huge future Alpha 5 release, a lot of time is spent there. But judging on previous feedback I thought it would be better to give…
Added/changed: A few minor optimizations Updated village house help text No longer supporting saves from before Alpha 3 (March 2020) Fixed: Another crash on relocating animals A priest could leave…
Fixed: Crash on relocating carts Couldn’t build trading dock on map 8 School pupils list didn’t always update properly