Alpha 5 released!

Hi everyone! Yevhen here, reporting on our achievements through the last year. Some may ask how come we can still pull out updates while our homes are being razed to…

Alpha 5 news

I know you’re getting nervous when there’s no news, but Ostriv is all about being chill and relaxed. Our goal has always been to make the best city building game…

Alpha 5 announcement

So this is decided: the next update will be Alpha 5 and it’s gonna be huge. Please don’t expect it too soon, as the war sure has some negative impact…

Alpha 4 patch 7 hotfix 5

Added/changed: Messenger notifications moved to the left of the screen Now showing the type of batch being tanned in the tannery (Leather or Sheepskin) Now showing fruit on bush plants…

Alpha 4 patch 7 hotfix 3

Added/changed: Slightly slowed down the shoes production Now showing a reminder over a house put on hold Can now enable/disable seasonal hiring per building (also fixes some problems with “Apply…

Alpha 4 patch 7 hotfix 2

Added/changed: Added a message when a new couple have married “Take from other granaries/warehouses” checkbox now avoids cyclic deliveries The list of resources now divides to columns if too long…

Alpha 4 patch 7 hotfix 1

Fixed: Foresters didn’t mind chopping down orchard trees Barley has been mistakingly put to the list of human-edible foods A bug after demolishing building leading to various crashes and weirdnesses…

Alpha 4 patch 7

As we’re working towards a huge future Alpha 5 release, a lot of time is spent there. But judging on previous feedback I thought it would be better to give…

Alpha 4 patch 6 hotfix 5

Added/changed: A few minor optimizations Updated village house help text No longer supporting saves from before Alpha 3 (March 2020) Fixed: Another crash on relocating animals A priest could leave…