Alpha 4 patch 7 hotfix 3

Added/changed: Slightly slowed down the shoes production Now showing a reminder over a house put on hold Can now enable/disable seasonal hiring per building (also fixes some problems with “Apply…

Alpha 4 patch 7 hotfix 2

Added/changed: Added a message when a new couple have married “Take from other granaries/warehouses” checkbox now avoids cyclic deliveries The list of resources now divides to columns if too long…

Alpha 4 patch 7 hotfix 1

Fixed: Foresters didn’t mind chopping down orchard trees Barley has been mistakingly put to the list of human-edible foods A bug after demolishing building leading to various crashes and weirdnesses…

Alpha 4 patch 7

As we’re working towards a huge future Alpha 5 release, a lot of time is spent there. But judging on previous feedback I thought it would be better to give…

Alpha 4 patch 6 hotfix 5

Added/changed: A few minor optimizations Updated village house help text No longer supporting saves from before Alpha 3 (March 2020) Fixed: Another crash on relocating animals A priest could leave…

Alpha 4 patch 6 hotfix 3

Added/changed: Another bunch of small optimizations Added a message if no export stock on wagon arrival Messengers from river towns will not visit in winter now Fixed: Trading boats had…

Alpha 4 patch 6

Got some more new stuff for you to check out. Older saves are supported as usually, but it is not recommended to demolish buildings finished in previous versions. The “citizens…

Alpha 4 patch 5 hotfix 1

Changed: Can import more alcohol now Fixed: Taverners settled before the tavern is ready Priests settled before the church is ready Immigration could stop in some cases A rare crash…