Seasons change video demo
In this video you can see my unique technology, which allows to make seamlessly changing seasons in Ostriv: For each tree model there’s three visible textures and three texture maps…
In this video you can see my unique technology, which allows to make seamlessly changing seasons in Ostriv: For each tree model there’s three visible textures and three texture maps…
This year for me started with a surprise. Someone posted a link to Ostriv website in /r/Banished/ subreddit and in next couple of days I’ve got more visitors than for…
A year is coming to the end so it’s time to make a review. Considering the fact that I didn’t have this blog earlier, I think it’s appropriate to review…
Okay, so yet another month of development has passed and a lot of new things added to the game. Not that lot to show though, because most of things were…
This video demonstrates horse-driven wagon animation in Ostriv
Today I’ve updated all gallery images to reflect the current state of the development. The graphics improved a lot in last couple of weeks. A basic clouds functionality added, improved…
The moment when I started telling people about my game gave me some unusual feelings. I suddenly realized that there’s one aspect of my project, that is much more underdeveloped…
More than two years of development and finally the game has it’s own place in the web. There is the game information on the home page. And here I’m going…